Guides · How we score

No secret sauce. Here’s the math.

Every ranking and tool on this site follows simple rules you can check. This page lists them all, plus what we leave out and where the data comes from.

Base workers

Every Pal has a level from 1 to 8 for each job it can do at a base (its work suitability). We rank by that level, using the base level before condensing or work-suitability items. Ties go to the Pal with more total levels in other jobs, then to the lower Paldeck number.

Aura Pals are shown separately. Their partner skill gives every other Pal at the base +1 in one job, and it doesn’t stack. There are 12:

Fighters and tiers

Each catchable Pal gets a score out of 100:

  • 60% Attack. Its Attack stat, as a percentile against every catchable Pal.
  • 30% toughness. HP and Defense together, also as a percentile.
  • 10% move variety. How many different elements its moves cover.

Tiers come from rank order: S is the top 5%, A the next 15%, B the next 30%, C the next 30% and D the rest. Boss-only Pals aren’t ranked.

Mounts

Ridden sprint speed first, then stamina as the tie-breaker. Flying, ground and water mounts are listed separately.

Passives and stacks

The library covers 109 passives you can get today (unreleased ones are left out). Each tier comes from the game’s own passive rank:

  • Top tier: rank 4 or 5. Great: rank 3. Good: rank 1 or 2. Downside: negative ranks.

Effects are read from each passive’s in-game description. The Stack Builder adds them up, so two Attack passives add together, and it flags downsides with a note on who they hurt. Our preset stacks (raid attacker, tank, fast worker, speedy mount, water mount) are picked by hand for each job.

Breeding calculator

  1. Can’t breed: Panthalus and Astralym can’t be bred at all.
  2. Same Pal: two of the same Pal always hatch that Pal.
  3. Special recipes: 79 fixed pairs in the game data always make a set baby, mostly the colour variants. Katress + Wixen depends on gender: Katress Ignis if Katress is the mother, Wixen Noct if Katress is the father.
  4. Everything else: each Pal has a hidden breeding rank. The game takes (rank A + rank B + 1) ÷ 2, rounded down, and hatches the closest-ranked Pal. On a tie the higher rank wins.
  5. Exclusive Pals: 106 Pals never come from step 4: every special-recipe baby, Aegidron (Mutated Eggs only), Panthalus and Astralym. That leaves 182 Pals that the averaging can produce.

Path Finder searches outward from the Pals you own, one egg at a time, and returns the shortest chain it finds (up to 6 generations).

Checked: our parent-pair counts for Amione (260), Anubis (230), Kelpsea Ignis (170) and Nitewing (95) match an independent calculator exactly, and the breeding ranks match paldb.cc.

Base Crew Builder

You choose the base size (15 to 50), the jobs and how many workers each job needs. The builder then adds one Pal at a time, always the one that helps your chosen jobs the most: a higher best level, another worker for a job that needs one, or an aura Pal that lifts a job you picked. One Pal can cover several jobs, and the builder stops when every job is covered or the base is full. The table shows each job’s best level, counting aura bonuses. Options can prefer night workers, leave out legendaries or use only the Pals you’ve saved.

Where to find Pals

Every Pal page has a “Where to find it” section built from the game's own spawn tables: 8,253 spawn points, 1,691 spawn groups with their levels and night-only flags, every Alpha's position and level, dungeon spawns and Pal merchant stock. Night-only Pals follow the in-game Paldeck.

Spawn points are grouped into areas. “Best spots” are the lowest-level areas first, then the ones where the Pal is most common (“Common here” means at least a quarter of the spawns in that area, “Rare here” under 8%). Coordinates are the ones your in-game map shows; we matched them against 13 published 1.0 Alpha positions and all agreed to within 1 except Paladius (about 5 off), with every level matching exactly. A few Pals (raid bosses, meteor Pals and World Tree bosses) aren't in the spawn tables; their steps come from the in-game item text and checked 1.0 guides.

Data and checks

  • Source: PalSphere public game data, game version 1.0.5, extracted November 1, 2026. 299 Pals.
  • Cross-check: work levels compared with paldb.cc. 11 of 12 jobs matched exactly. Medicine levels didn’t, so we use paldb’s Medicine list.
  • Attack: the game’s ShotAttack value.
  • Art: Pal portraits come from the game files. Pal artwork © Pocketpair, Inc.

What we leave out (for now)

  • Partner skills aren’t in the fighter score yet.
  • Food: the game data for how much each Pal eats isn’t reliable, so the crew builder doesn’t count it.
  • Passive inheritance, mutation odds and individual stats (IVs) aren’t modelled in the breeding tools.
  • Early, mid and late-game filters arrive with the map’s spawn data.

When the game updates, we rebuild every ranking from fresh data and note the version at the bottom of each page.

Next up

Last checked November 7, 2026 (game version 1.0.5). Unofficial fan guide, not made or endorsed by Pocketpair.

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