The map
North is up, like the big map. You come in at the bottom (area 1) and work up to the boss arena at the top right. The cave is about 569 m wide and 770 m from end to end; the dark parts are solid rock. Pots, mushrooms and trees start hidden: switch them on in the list.
Show on the map
Tap anything on the map to see what it is. Pinch or scroll to zoom.
The way through: 5 areas
The cave goes down through Terraria's layers, and the Pals get stronger in each one. Inside it there are 11 Terraria creatures and a few Pals you know. Numbers are the share of each spawn group, from the game's spawn tables; groups have 2–3 Pals.
1Surface forestLv 33–35
Where you come in: green slimes and Demon Eyes under the trees, with pots, mushrooms and trees to chop. Show on the map (21 spawn points).
- Green Slime28%

- Blue Slime28%

- Demon Eye28%

- Herbil5.7%

- Dazzi5.7%

- Dumud Gild3.8%

2Underground cavernLv 36–38
Down into the rock: red and purple slimes and Cave Bats. Show on the map (5 spawn points).
- Red Slime27%

- Purple Slime27%

- Cave Bat27%

- Tombat19%

3Glowing mushroom caveLv 39–41
A blue, glowing cave full of mushrooms, with Shroomers and Jellroy. Show on the map (5 spawn points).
- Red Slime27%

- Purple Slime27%

- Cave Bat27%

- Jellroy6.7%

- Shroomer6.7%

- Shroomer Noct6.7%

4The HallowLv 42–44
The deepest part: Illuminant and Rainbow Slimes, Enchanted Swords, breakable walls and traps. Show on the map (15 spawn points).
- Illuminant Slime24%

- Illuminant Bat24%

- Enchanted Sword24%

- Rainbow Slime8.1%

- Killamari Primo6.5%

- Starryon6.5%

- Icelyn6.5%

5Boss arenaLv 45
The Eye of Cthulhu waits here. Beat it to open the gate and the portal home. Show on the map
- Eye of CthulhuBoss

The boss: Eye of Cthulhu
The Eye of Cthulhu waits in the round arena at the top right of the map. Smaller Demon Eyes fly around the surface forest at the start, so you can see how it moves before the big fight.
When it is beaten, the gate behind it opens. There you find the two boss reward chests and the portal home.
Chest loot
The 7 chests along the way all use the dungeon's chest table. Each one gives one roll from every group below. Schematics come in grades (Common to Legendary): the big number is the chance for any grade, and the line under it gives each grade's own chance.
Then one of these (roll 1)
| Medium Pal Soul ×1–2 | 18% |
|---|---|
| Silver Key | 7.1% |
| Hyper Sphere | 8.8% |
| Medical Supplies | 1.8% |
| Recovery Meds | 1.1% |
| Gold Coin ×2,000–2,500 | 11% |
| Excalibur Schematic | 8.8%Legendary drop 0.011%Epic 0.057%Rare 0.28%Uncommon 1.4%Common 7.1% |
| Hallowed Mask Schematic | 8.8%Legendary drop 0.011%Epic 0.057%Rare 0.28%Uncommon 1.4%Common 7.1% |
| Hallowed Headgear Schematic | 8.8%Legendary drop 0.011%Epic 0.057%Rare 0.28%Uncommon 1.4%Common 7.1% |
| Hallowed Plate Mail Schematic | 8.8%Legendary drop 0.011%Epic 0.057%Rare 0.28%Uncommon 1.4%Common 7.1% |
| Hallowed Helmet Schematic | 8.8%Legendary drop 0.011%Epic 0.057%Rare 0.28%Uncommon 1.4%Common 7.1% |
| Hallowed Hood Schematic | 8.8%Legendary drop 0.011%Epic 0.057%Rare 0.28%Uncommon 1.4%Common 7.1% |
Always
| Hallowed Bar ×4–10 | Always |
|---|
Then one of these (roll 3)
| Coarse Ammo ×5–10 | 35% |
|---|---|
| Giga Sphere ×1–2 | 35% |
| Training Manual (L) ×1–2 | 19% |
| Training Manual (XL) | 11% |
After the boss, the 2 chests by the exit portal are Terraria-style chests with a purple glow. Each one rolls on the boss chest table: a Celestial Sigil schematic and Hallowed Bars every time, a Futuristic or Ancient Technical Manual (or, rarely, a skill fruit), and a 1 in 2 chance of a Terraprisma, Vortex Beater, Nightglow or Terra Blade schematic. See every prize and its odds.
Is there an elixir? No. The game files do hold a Terraria elixir table (3,700–4,000 Gold Coins plus a Stamina Elixir, the same every time, no roll), but the Terraria dungeon has no chest spot that uses it. The other dungeons' elixir chests are listed on the dungeon chests page.
From the game's item lottery tables (1.0.5): Yakushima_Treasure for the chests and Yakushima02 for the boss chests (DT_DungeonItemLotteryDataTable). The level places 7 chest spots and 2 boss chest spots and no elixir chest spot.
Pots, crystals, walls & mushrooms
Life Crystals · 2
Break one for a Life Crystal: use it to raise your HP for good. One is in the Hallow, one in the glowing mushroom cave. Show one.
Pots · 103
Clay pots all through the cave. Break them for small loot as you go.
Breakable walls · 7
Rock walls with yellow patches block side paths in the Hallow. The yellow patches are how you spot a wall you can break. Break them to get through; they drop Stone and Hallowed Bars.
Mushrooms · 80
Pick them up for Mushrooms. They all grow in the surface forest at the start.
Trees · 14
Trees you can chop, all in the surface forest at the start.
Traps
There are 5 arrow traps and 2 rock traps. Each has a pressure plate just in front of it (7 plates in all): step on it and arrows shoot out of the wall, or rocks fall from the roof. Walk around the plate, or send a Pal over first.
How we drew this map
Palworld keeps this dungeon in its world files as one big layout under the main map: 7,933 rocks, walls, plants and buildings, plus every chest, pot, trap and spawn point. We read their positions from the game files, drew the cave from above with the game's own models and material colours, and cut away the roof so you can see the floor. Nothing here is copied from other sites.
Unofficial fan map. Made from Palworld 1.0.5 files. Pal artwork © Pocketpair, Inc.
Last checked November 9, 2026. Unofficial fan guide, not made or endorsed by Pocketpair.