Forest II chests

World chests106 prizes17 spots on the map

Deeper forest spots and special spots.

Where to find it

17 spots, most of them near: Isle of Silence · Sea Breeze Archipelago - Castaway Beach · Ruined Fortress City · The Furthest Flats · Deep Sand Dunes.

Show them on the map

Type 1: Chest

The everyday small chest with a yellow glow. No key needed.

Roll 1Always

PrizeAmountChance
Sapphire×1100%

Roll 2Alwayspicks 1 of 3

PrizeAmountChance
Bellanoir's Slab Fragment×150%
Training Manual (M)×2–335%
Training Manual (L)×1–215%

Roll 3In 0.10% of chestspicks 1 of 12

PrizeAmountChance
Applied Kindling Handbook I×10.008% (8.33% of this roll)
Applied Watering Handbook I×10.008% (8.33% of this roll)
Applied Planting Handbook I×10.008% (8.33% of this roll)
Applied Generating Electricity Handbook I×10.008% (8.33% of this roll)
Applied Handiwork Handbook I×10.008% (8.33% of this roll)
Applied Gathering Handbook I×10.008% (8.33% of this roll)
Applied Lumbering Handbook I×10.008% (8.33% of this roll)
Applied Mining Handbook I×10.008% (8.33% of this roll)
Applied Medicine Production Handbook I×10.008% (8.33% of this roll)
Applied Cooling Handbook I×10.008% (8.33% of this roll)
Applied Transporting Handbook I×10.008% (8.33% of this roll)
Applied Ranching Handbook I×10.008% (8.33% of this roll)

Type 3: Big chest

A big white chest with a purple glow. No key needed.

Roll 1Alwayspicks 1 of 90

PrizeAmountChance
Advanced Technical Manual×1–219.6%
Ancient Technical Manual×119.6%
Makeshift Assault Rifle Schematic×13.26%
Musket Schematic×13.26%
Sword Schematic×13.26%
Makeshift Shotgun Schematic×13.26%
Metal Helm Schematic×13.26%
Metal Armor Schematic×13.26%
Submachine Gun Schematic×12.61%
Handgun Schematic×12.61%
Double-barreled Shotgun Schematic×11.96%
Single-shot Rifle Schematic×11.96%

How to read this

Each roll gives one prize. “Always” rolls happen in every chest; the others only in that share of chests. The chance is per chest: the roll's chance times the prize's share of its list. Read from the Palworld 1.0.5 game files (DT_ItemLotteryDataTable and DT_FieldLotteryNameDataTable).

Try