Dungeons · Dungeon map · Game version 1.0.5

Astral Mountains Cavern map

Astral Mountains Cavern is a random dungeon in the Snow. Each time you go in, the game picks one of its 5 layouts. Here they all are, drawn from the game's own files, with every chest, Pal spawn point, lotus, trap and the boss room. Tap anything on the map to see what it is.

The 5 layouts

The game keeps 10 ready-made copies of this dungeon under the main map and sends you into a free one. They use 5 different layouts, so pick the picture that looks like your cave. North is up; the dark parts are solid rock. Ores, mushrooms and fishing spots start hidden: switch them on in the list.

Pick your layout Each visit uses one of these 5. Find the one that looks like your cave.

Show on the map

Tap anything on the map to see what it is. Pinch or scroll to zoom.

Pals & people inside

Every spawn point on the map has a type, and the type decides who appears there. Numbers are each Pal's share of its spawn list, from the game's spawn tables.

PalsLv 38–44

Pals (and sometimes people) spawn here in groups.

Water PalsLv 42–44

A water Pal lives here.

Sometimes a treasure chest is really a Mimog. It jumps out when you try to open it.

The boss

The boss waits in the last room (the red horned on the map). It is picked from this list when the dungeon opens. Beat it and the gate behind it opens: the boss reward chest and the portal home are there.

Treasure & things to find

What each layout holds. Lotus spots only have a chance to grow a lotus each visit; chests and ore are always there.

LayoutChestsLotusesOre & stoneTrapsPal spotsSize
Layout 1231204424 × 202 m
Layout 2231506453 × 267 m
Layout 3321304321 × 364 m
Layout 49112802286 × 366 m
Layout 514133302460 × 267 m

Counted from each layout's own spawn points in the 1.0.5 game files. Dungeon chest loot tables are not decoded yet.

Where the entrances are

Astral Mountains Cavern entrances open at 15 spots. A spot can be empty for a while until a new dungeon opens. Tap one to see it on the big map.

How we drew these maps

Palworld keeps every dungeon layout in its world files, under the main map. We read the position of every rock, wall, plant, chest and spawn point from the game files, drew each layout from above with the game's own models and material colours, and cut away the roof so you can see the floor. Nothing here is copied from other sites.

Unofficial fan map. Made from Palworld 1.0.5 files. Pal artwork © Pocketpair, Inc.

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Last checked November 9, 2026. Unofficial fan guide, not made or endorsed by Pocketpair.

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