Where to find it
2 spots, most of them near: Mount Obsidian Trail · Beach of Everlasting Summer.

The other chests inside the camp.
2 spots, most of them near: Mount Obsidian Trail · Beach of Everlasting Summer.

The everyday small chest with a yellow glow. No key needed.
| Prize | Amount | Chance |
|---|---|---|
| Large Pal Soul | ×1–2 | 66.7% |
| Gold Key | ×1 | 26.7% |
| Medical Supplies | ×1 | 6.67% |
| Prize | Amount | Chance |
|---|---|---|
| Gold Coin | ×3,000–3,500 | 100% |
| Prize | Amount | Chance |
|---|---|---|
| Hyper Sphere | ×1–3 | 26% |
| Handgun Ammo | ×10–20 | 23% |
| Galeclaw Nikujaga | ×2–3 | 23% |
| Frag Grenade | ×1–2 | 10% |
| Training Manual (M) | ×1–2 | 10% |
| Training Manual (L) | ×1 | 6.0% |
| Pal Reverser | ×1 | 2.0% |

A big white chest with a purple glow. No key needed.
| Prize | Amount | Chance |
|---|---|---|
| Gold Coin | ×4,000–5,000 | 51.7% |
| Ultra Sphere | ×1 | 43.1% |
| High Quality Recovery Meds | ×1 | 5.17% |

A big white locked chest that glows red. Open it with a Gold Key or a Lockpicking Tool V3. Needs: Gold Key
| Prize | Amount | Chance |
|---|---|---|
| Makeshift Assault Rifle Schematic | ×1 | 24.4% |
| Compound Bow Schematic | ×1 | 17.4% |
| Refined Metal Helm Schematic | ×1 | 13.9% |
| Refined Metal Armor Schematic | ×1 | 13.9% |
| Old Revolver Schematic | ×1 | 10.5% |
| Makeshift Assault Rifle SchematicRare | ×1 | 4.88% |
| Compound Bow SchematicRare | ×1 | 3.48% |
| Refined Metal Helm SchematicRare | ×1 | 2.79% |
| Refined Metal Armor SchematicRare | ×1 | 2.79% |
| Old Revolver SchematicRare | ×1 | 2.09% |
| Makeshift Assault Rifle SchematicEpic | ×1 | 0.98% |
| Compound Bow SchematicEpic | ×1 | 0.70% |
| Refined Metal Helm SchematicEpic | ×1 | 0.56% |
| Refined Metal Armor SchematicEpic | ×1 | 0.56% |
| Old Revolver SchematicEpic | ×1 | 0.42% |
| Makeshift Assault Rifle SchematicLegendary | ×1 | 0.20% |
| Compound Bow SchematicLegendary | ×1 | 0.14% |
| Refined Metal Helm SchematicLegendary | ×1 | 0.11% |
| Refined Metal Armor SchematicLegendary | ×1 | 0.11% |
| Old Revolver SchematicLegendary | ×1 | 0.08% |
Each roll gives one prize. “Always” rolls happen in every chest; the others only in that share of chests. The chance is per chest: the roll's chance times the prize's share of its list. Read from the Palworld 1.0.5 game files (DT_ItemLotteryDataTable and DT_FieldLotteryNameDataTable).