Where to find it
1 spots, most of them near: Exile's Cape.

The other chests inside the camp.
1 spots, most of them near: Exile's Cape.

The everyday small chest with a yellow glow. No key needed.
| Prize | Amount | Chance |
|---|---|---|
| Large Pal Soul | ×1 | 71.4% |
| Gold Key | ×1 | 28.6% |
| Prize | Amount | Chance |
|---|---|---|
| Gold Coin | ×4,000–4,500 | 100% |
| Prize | Amount | Chance |
|---|---|---|
| Alluring Bait | ×3–5 | 15.7% |
| Coralum Ore | ×10–15 | 15.7% |
| Advanced Arrow | ×5–10 | 13.6% |
| Laser Gatling Cartridge | ×10–15 | 13.6% |
| Legendary Sphere | ×1–3 | 13.6% |
| Mammorest Curry | ×1–2 | 13.6% |
| Training Manual (XL) | ×1–2 | 7.85% |
| Training Manual (L) | ×2–3 | 5.24% |
| Pal Reverser | ×1–2 | 1.05% |

A big white chest with a purple glow. No key needed.
| Prize | Amount | Chance |
|---|---|---|
| Gold Coin | ×5,000–5,500 | 47.6% |
| Exotic Sphere | ×1 | 39.7% |
| High Grade Medical Supplies | ×1 | 7.94% |
| High Quality Recovery Meds | ×1 | 4.76% |

A big white locked chest that glows red. Open it with a Gold Key or a Lockpicking Tool V3. Needs: Gold Key
Each roll gives one prize. “Always” rolls happen in every chest; the others only in that share of chests. The chance is per chest: the roll's chance times the prize's share of its list. Read from the Palworld 1.0.5 game files (DT_ItemLotteryDataTable and DT_FieldLotteryNameDataTable).